Rachel's Favorite Video Games

ABM Command
(1990)

Designed by Kent Rollins

Platform: Windows 3



Adventure
(1979)

Designed by Warren Robinett

Platform: Atari 2600



Ancient Domains of Mystery
(1994-present)

Designed by Thomas Biskup

Platforms: AmigaOS, DOS, Linux, NetBSD, OpenBSD, OSX, Windows XP



Asteroids
(1979)

Designed by Lyle Rains, Ed Logg

Platforms: Arcade, Atari 2600, Atari 7800, Atari Lynx, Dreamcast, Game Boy, Game Boy Color, Nintendo 64, Nintendo DS, PlayStation, Windows 3



Bang! Bang!
(1990)

Designed by David B. Lutton II

Platforms: Windows 3



Battlezone
(1980)

Designed by Ed Rotberg, Owen Rubin, Roger Hector

Platforms: Arcade, Apple II, Atari 2600, Atari ST, Atari XEGS, Commodore 64, DOS, Game Boy, Windows 3, ZX Spectrum



Berzerk
(1980)

Designed by Alan McNeil

Platforms: Arcade, Atari 2600, Atari 5200, GCE Vectrex



Block Attack - Rise of the Blocks
(2005-present)

Designed by Poul Sander

Platforms: Linux, Unix, Windows XP



Caverns of Mars
(1981-1983)

Designed by Greg Christensen

Platforms: Atari 8-bit



Combat
(1977)

Designed by Steve Mayer, Joe Decuir, Larry Kaplan, Larry Wagner

Platform: Atari 2600



Defender
(1981)

Designed by Eugene Jarvis, Larry DeMar

Platforms: Arcade, Atari 2600



Dig Dug
(1982)

Designed by Namco

Platforms: Apple II, Arcade, Atari 2600, Atari 5200, Atari 7800, Atari 400/800, Commodore VIC-20, Commodore 64, DOS, Game Boy, Intellivision, NES/Famicom, Texas Instruments TI-99/4A, Windows XP



Donkey Kong
(1981)

Designed by Shigeru Miyamoto

Platforms: AmigaOS, Amstrad CPC, Apple II, Arcade, Atari 2600, Atari 7800, Atari 8-bit, ColecoVision, Commodore VIC-20, Commodore 64, Famicom Disk System, IBM PC booter, Intellivision, MSX, NES/Famicom, ZX Spectrum



Donkey Kong Jr.
(1982)

Designed by Shigeru Miyamoto

Platforms: Arcade, Atari 2600, Atari 7800, Atari XE Game System, BBC Micro, ColecoVision, Coleco Adam, Famicom Disk System, Intellivision, NES/Famicom



DOOM II: Hell on Earth
(1994)

Designed by Sandy Petersen, Shawn Green, American McGee

Platforms: AmigaOS, BeOS, DOS, Game Boy Advance, Linux, Mac OS, OS/2, Tapwave Zodiac, Unix, Windows 9X, Windows XP



Duke Nukem
(1991)

Designed by Todd Replogle, Scott Miller, Allen H. Blum III

Platforms: DOS



Dungeon Crawl Stone Soup
(2006)

Designed by Linley Henzell, greensnark, Erik Piper, et al.

Platforms: Linux, Mac OS X, Windows 9X, Windows XP



Frogs and Flies
(1982)

Platforms: Atari 2600, Commodore 64



Frog Pond
(1982)

Platform: Atari 2600



Frozen Bubble
(2000)

Designed by Guillaume Cottenceau, Alexis Younes, Matthias Le Bidan, Kim and David Joham, Amaury Amblard-Ladurantie

Platform: Linux



Galaga
(1981)

Platforms: Arcade, Atari 7800, Dreamcast, Famicom Disk System, Game Boy, Game Boy Advance, GameTap, MSX, NES/Famicom, Nintendo 64, Nintendo DS, Nintendo GameCube, PlayStation, SG-1000



Galaxian
(1979)

Designed by Kazunori Sawano

Platforms: Arcade, Apple II, Atari 2600, Atari 5200, Atari 400/800, Bally Astrocade, Coleco VFD table top, ColecoVision, Commodore VIC-20, Commodore 64, DOS, Dreamcast, Game Boy, Game Boy Advance, MSX, NES/Famicom, Nintendo 64, Nintendo DS, PlayStation, Sharp X1, ZX Spectrum



GORF
(1981)

Designed by Jamie Fenton

Platforms: Arcade, Atari 2600, Atari 5200, Atari 8-bit, ColecoVision, Commodore VIC-20, Commodore 64



Kobo Deluxe
(2001-2012)

Designed by Akira Higuchi, David Olofson

Platforms: AmigaOS, BeOS, FreeBSD, IRIX, Linux, Mac OS/OSX, NetBSD, OpenBSD, OS/2, QNX, Solaris, Syllable, Windows 9X, Windows XP



Komi the Space Frog
(2004)

Designed by Allan Crossman

Platforms: Linux, Windows XP



Koules
(1995)

Designed by Jan Hubicka

Platforms: Linux, OS/2, Unix



The Legend of Zelda
(1986)

Designed by Shigeru Miyamoto, Takashi Tezuka

Platforms: Famicom Disk System, NES/Famicom, Nintendo GameCube, Game Boy Advance



The Legend of Zelda: A Link to the Past
(1991)

Designed by Shigeru Miyamoto, Masanao Arimoto, Tsuyoshi Watanabe

Platforms: Game Boy Advance, Satellaview, SNES, Virtual Console



Mario Bros.
(1983)

Designed by Shigeru Miyamoto, Gunpei Yokoi

Platforms: Amstrad CPC, Apple II, Arcade, Atari 2600, Atari 5200, Atari 7800, Atari 8-bit, Commodore 64, NES/Famicom, ZX Spectrum



Meritous
(2008)

Designed by Lancer-X/ASCEAI

Platforms: Linux, Windows 9X, Windows XP



Metroid
(1986)

Designed by Satoru Okada, Makoto Kano, Hiroji Kiyotake, Hirofumi Matsuoka, Yoshio Sakamoto

Platforms: Game Boy Advance, NES/Famicom



Missile Command
(1980)

Designed by Dave Theurer

Platforms: Arcade, Atari 2600, Atari 8-bit, Atari XEGS, Atari Lynx, Game Boy, PlayStation, Sega Master System, Sega Game Gear, Sega Genesis, Windows 3, Windows 9X



Moon Patrol
(1982)

Designed by Takashi Nishiyama

Platforms: Apple II, Arcade, Atari 800, Atari 2600, Atari 5200, Atari ST, ColecoVision, Commodore VIC-20, Commodore 64, Dragon 32, Dreamcast, MSX, Game Boy Color, Intellivision, PlayStation, Texas Instruments TI-99/4A, TRS-80, Windows 9X, ZX Spectrum



Phoenix
(1980)

Platforms: Arcade, Atari 2600



Quake
(1996)

Designed by John Romero, Sandy Petersen, Adrian Carmack, Kevin Cloud, American McGee, Tim Willits

Platforms: AmigaOS, DOS, Mac OS, Linux, Nintendo 64, Sega Saturn, Windows NT/XP



Robots
(198?)

Designed by Ken Arnold, Christos Zoulas

Platforms: *BSD, Linux



Rogue
(1980)

Designed by Michael Toy, Glenn Wichman, Ken Arnold, Jon Lane

Platforms: AmigaOS, Amstrad CPC, Atari 8-bit, Atari ST, Commodore 64, DOS, Mac OS, TRS-80, Unix, ZX Spectrum



SkiFree
(1991)

Designed by Chris Pirih

Platforms: Windows 3, Windows XP



Space Invaders
(1978)

Designed by Tomohiro Nishikado

Platforms: Arcade, Atari 2600, NES/Famicom



Super Breakout
(1981)

Designed by Nolan Bushnell, Steve Bristow, Steve Wozniak, Ed Logg

Platforms: Arcade, Atari 2600, Atari 5200



Super Mario Bros. 2
(1988)

Platforms: Game Boy Advance, NES/Famicom, PlayChoice-10, SNES



Super Mario Bros. 3
(1988)

Designed by Shigeru Miyamoto, Takashi Tezuka

Platforms: Game Boy Advance, NES/Famicom, PlayChoice-10, SNES



Super Stupid Space Invaders
(1997)

Designed by Kurt Dekker

Platform: DOS



SuperTux
(2003-present)

Designed by Bill Kendrick, et al.

Platforms: Linux, Mac OS X, Windows XP



SuperTuxKart
(2004-present)

Designed by Joerg Henrichs, Marianne Gagnon, Jean-Manuel Clemençon, et al.

Platforms: Linux, Mac OS X, Windows XP/7/8/9/10



Syndicate
(1993)

Designed by Sean Cooper

Platforms: 3DO, Acorn Archimedes, AmigaOS, Amiga CD32, Atari Jaguar, DOS, Mac OS, Mega-CD, NEC PC-9801, Sega Mega Drive, SNES



Teenage Mutant Ninja Turtles
(1989)

Platforms: AmigaOS, Amstrad CPC, arcade, Atari ST, Commodore 64, DOS, NES/Famicom, ZX Spectrum



Tetris
(1985)

Designed by Alexey Pazhitnov

Platforms: AmigaOS, Apple II, Arcade, Commodore 64, Electronika 60, DOS, Game Boy, NES/Famicom, Sega Mega Drive



Text Missile Command
(1997)

Designed by Kurt Dekker

Platforms: DOS



Thunderground
(1983)

Platform: Atari 2600



Turok: Dinosaur Hunter
(1997)

Designed by David Dienstbier

Platforms: Nintendo 64, Windows 9X



Video Pinball
(1978)

Designed by Bob Smith

Platforms: Arcade, Atari 2600



Wario's Woods
(1994)

Designed by Soichiro Tomita, Masahiro Iimura, Naotaka Onishi, Ryota Kawade

Platforms: NES/Famicom, SNES/Super Famicom, Nintendo GameCube



XEvil
(1994)

Designed by Steve Hardt, Michael Judge, Comrade.Cid, frankwu.com, Anthony Davis, Matthew Dey, Michael Davidson, Peter Arsoff, Brian Nelson, Ann Greyson, Michael Cummings, D.J. Litany

Platforms: Linux, Unix, Windows 9X, Windows XP



Yars' Revenge
(1982)

Designed by Howard Scott Warshaw

Platforms: Atari 2600, Game Boy Color, Game Boy Advance


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